![]() ![]() Of course no need to say you are doing great work, of course, of course, and of course. * the manual is always not finished -> oh you want to help? You need the helpmaker from Gnozal and i give you my helptextfiles. * this lib is not as fast as it should be -> Have you an example for that? Perhaps i can learn from a faster engine to make it better. Frank Niggemann (PureBasic Mix - mp3 song). for automating keystrokes or mouse movements).apture-Library - easy capturing of BMP and AVI from TV cards. * "actualizing" to mp3d 32 since 1 year ago -> yes, it is not easy to create new working commands in a code monster of 33k code lines. PureBasic Visual Designer (Home of the PureBasic Visual Designers). Visual PureBasic IDE Web Site Other Useful Business Software Collect, search, and correlate detailed logs from applications, infrastructure, and network devices for faster troubleshooting and investigation. Wrapper lib to make many of the Avifil32 API functions directly available in PureBasic. The manual is not good, but i have more fun to program and not to make text files. Now the engine has 33556 (real)lines of code, 2d, 3d, 2d physic, 3d physic and the best "shader" commands. In this time i learned much, but my wife told me all the time "what for stupid think do you make? it burns you time for nothing", but if i have time i like it to programming. Some users ask me about functions and i put them in. And then it was fun for me to make more and more commands. wav/mp3 file are its very small size, a virtually endless length, the very fast replay, possible jump on a. On the beginning i want to have a look on DX9 and make some little commands for my own. The advantages of a music module against a. Until WindowEvent() = #PB_Event_CloseWindow Sprite = MP_LoadSprite("c:\Programme\PureBasic\Examples\Sources\Data\Geebee2.bmp") MP_SetRenderState(22,1) Make the Sprite3D looking from two sizes !extrn PB_Screen_Direct3DDevice Get the DX9 device of PB !extrn _PB_Screen_Direct3DDevice Get the DX9 device of PB OpenWindowedScreen(WindowID(0), 0, 0, WindowWidth(0), WindowHeight(0), 0, 0, 0)įont = FontID(LoadFont(#PB_Any, "Arial", 192))ĬreateSprite(1, 256, 256, #PB_Sprite_Texture)ĬompilerIf #PB_Compiler_Processor = #PB_Processor_x86 Microsoft DirectX (.OpenWindow(0, 0, 0, 800, 600, "Screen", #PB_Window_SystemMenu|#PB_Window_ScreenCentered) integration of many function of the FXLib by Epyx in mp3D (Thanks to the implementation of Epyx). lib files (d3d9.lib) in the wrong folder, the correct folder are C:PureBasicPureLibrariesWindowsLibraries. Texture / pixel / vertex shader support mid and return its length playmidi 'my.mid', midiLength check where we are in. Multiple voices can be achieved via API or Dlls such as FMOD or Wavemix to play a. mouse, joystick and Force Feedback Support wav natively Midi may be played simultaneously with. The key features of PureBasic are portability (Windows, Linux, OS X and Raspberry supported with the same source code), the production of very fast and optimized native 32-bit or 64-bit executables and, of course, the very simple BASIC language syntax. Sprite collision system, now with pixel pixel check PureBasic is a modern BASIC programming language. Sprite engine with rotating and animated sprites Parent Kid for Sprite and Mesh available this is a minimal set of source coded needed to make use of the l3codecp.acm ACM. This file contains some resources, one of which includes some code that will be dropped as a. Ce code permet dencoder des fichiers wav dans le format mp3. PureBasic has been created for the beginner. You can use many PureBasic commands directly The first dropped file is a PE32 file written in PureBasic. PureBasic is a modern BASIC programming language. ![]() If you use 800圆00, everything works fine. I hope you will have fun.ĥ4 improvements from 32 to 33 (see "readme Alpha 33.txt" in zip. the code 'changeing fullscreen to windows' works, but yor windows is to big for changing. There is no installer only a zip file with libs. Not all demos are working correct, but most of them. I have checked my old MP3D engine and have made a actualised version for PB 5.73 X86/X64 version. ![]() After a long time and a new job i have some time for programming now. ![]()
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